타임봄 듀얼 기술 비교
빠른 참조 표
연습 focus를 정할 때 이 표를 사용하세요. S tier 기술은 매 라운드에 영향을 줍니다. A tier는 특정 상황에서, B tier는 특정 맵에서 빛납니다. 전체 표는 이 섹션 아래 페이지에 표시됩니다.
로비에서 quick reference로 이 페이지를 북마크하세요.
순위 방법론
승률 영향 50%: 기술이 라운드를 직접 save/win하는 빈도. map consistency 30%: rotation 전반 vs niche. execution floor 20%: baseline competency까지의 난이도.
major Beta patch와 meta shift 후 업데이트합니다.
기술 카테고리
Movement: Shift Lock, Wall-Hop. Timing: 3-Second Pass. Evasion: Ankle Breaking, Juking, 360 Spin. Positioning: Circular Movement. Offense: Corner Passing.
Alpha June 2026 기준 known competitive techniques는 8가지입니다.
연습 순서
권장 순서: Shift Lock → Ankle Breaking → 3-Second Pass → Juking → Circular Movement → 360 Spin → Wall-Hop → Corner Passing.
Beginner Guide와 함께 시작하면 학습 곡선이 부드럽습니다.
비교표 활용
practice focus: S every round impact, A situational, B map-specific.
methodology: win rate 50%, map consistency 30%, learning floor 20%.
8 techniques Alpha June 2026 — Movement Timing Evasion Positioning Offense categories.
order: Shift Lock → Ankle → 3-Second → Juking → Circular → 360 → Wall-Hop → Corner.
bookmark lobby quick reference — major Beta patch re-check.
비교표 보완
S impact every round, A situational, B map-specific — bookmark lobby reference.
methodology win 50% consistency 30% learning floor 20%.
8 techniques June 2026 Alpha known competitive set.
practice order full stack Shift→Ankle→3s→Juke→Circular→360→Hop→Corner.
Beginner Guide start smooth curve. Beta patch re-check.
비교 표는 8 competitive techniques의 tier category key benefit을 quick reference로 제공합니다. lobby에서 bookmark해 practice focus를 정하고, major Beta patch 후 methodology를 re-check하세요.
8 techniques comparison bookmark — practice order Shift Ankle 3s Juke Circular 360 Hop Corner. Beginner Guide parallel read.
comparison table methodology: win rate impact 50% map consistency 30% learning floor 20%. 8 techniques June 2026 Alpha meta.
practice order full stack bookmark lobby. Beta patch meta shift re-check tier positions.
8 tech comparison win consistency learning weights — bookmark lobby quick ref.
practice order Shift Ankle 3s Juke Circular 360 Hop Corner — Beginner Guide parallel.
Beta patch re-check tier positions major meta shift.
comparison table 8 techniques tier category benefit — lobby bookmark practice focus.
methodology win 50 consistency 30 learning 20 — Beta patch update cadence major shift only.
tier comparison 8 skills Movement Timing Evasion Positioning Offense categories Alpha June 2026.
practice order bookmark re-read after Beta ranked new items meta shift wiki update.
S tier every round A situational B map-specific — focus drill accordingly lobby session.
comparison table S A B pages deep dive each technique — index summary only start here.
Beginner Guide tier list guides modes maps tools curriculum interconnected wiki design.
comparison methodology transparent weights community competitive Alpha meta June 2026 basis.
8 techniques quick ref: ShiftLock 3Second Ankle Juke 360 Circular CornerPass WallHop — practice order fixed.
tier list index S A B pages deep analysis — comparison table lobby bookmark quick practice priority session start.
비교 표는 연습 우선순위를 정하는 로비 quick reference입니다.
Beta 출시 후 ranked meta shift 시 tier position을 다시 확인하세요.
전체 기술 티어 표
| 기술 | 티어 | 분류 | 핵심 이점 |
|---|---|---|---|
| Shift Lock Strafing | S | Movement | Sideways strafing, mandatory at high level |
| 3-Second Bomb Pass | S | Timing | Forces panic decisions, sub-1s reaction window |
| Ankle Breaking | S | Evasion | Rapid direction changes cause missed tags |
| Juking | A | Evasion | Core defensive fake-outs, universally useful |
| 360 Spin | A | Evasion | Hitbox shift at close range, escape tool |
| Circular Movement | A | Positioning | Maintains distance in 1v1 rounds |
| Corner Passing | B | Offense | Blind-angle passes using map geometry |
| Wall-Hopping | B | Positioning | Vertical escape on specific maps |